22
Aug

2021 Indigo Showcase

2021 Indigo Showcase - inkakamu

At the end of June I took part in the Indigo Showcase. My game was played by GlitchKraft while we had a chat on the live stream. It was an…

17
Feb

The Indie Gamer reviewed my game

The Indie Gamer - inkakamu

I was interviewed for last month’s issue of The Indie Gamer magazine and they also ran a feature on my game I hope she’s ok. I was so excited about…

19
Jan

Last year fame

Last year fame - inkakamu

After publishing “I hope she’s ok” in November last year, I have been taking it easy. I needed a bit of free time because making a game is hard work!…

26
Oct

Play The Demo

Play The Demo - inkakamu

Two weeks ago “I hope she’s ok” took part in the Steam Autumn Game Festival. To be honest when I started making the game I didn’t plan on releasing a…

15
Aug

I hope she’s ok

I hope she's ok - inkakamu

Like most of Europe over the past couple of weeks there’s been a record breaking heat wave here in Amsterdam. I’ve been enjoying the amazing weather and escaping the heat…

31
Jul

Website and Steam page coming soon

coming soon - inkakamu

A couple of months ago I had a bit of a setback when I needed to rethink the game’s title. Changing the name isn’t that simple since it plays such…

30
Jun

Communication system

communication system - inkakamu

The past month has been full on developing the communication system for my game. To help me figure out all the actions the system has to handle, I have been…

31
May

A Setback

a setback - inkakamu

I was supposed to publish my game title and the website today until I saw a game in development with almost exactly the same title! The games are totally different,…

30
Apr

Lost in details

Screenshot from the game in development - inkakamu

This month I’ve started to play around with the look of the game while importing my 3D assets into Unity. There’s been a lot of back and forth while trying…

25
Mar

Let there be assets

game assets - inkakamu

About three months ago I started producing the 3D assets for my game using Blender. I’m almost done and I have more than 300 assets ready, including plants, structures, furniture…